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1. Returning Veteran Industrialist - in Science and Industry [original thread]
Thank you. Very helpful information. I'll see how things go for me later this summer or early Fall.
- by Macker Momo - at 2017.05.16 21:58:47
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2. Returning Veteran Industrialist - in Science and Industry [original thread]
Tipa Riot wrote: My experience so far is overall positive. The first two ECs I was using were killed about a month after inception, but I got a warning from the owner, so I could move my stuff (mostly prints and some small load of resources) wi...
- by Macker Momo - at 2017.05.12 16:58:32
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3. Returning Veteran Industrialist - in Science and Industry [original thread]
Do Little wrote: There are a few other considerations: 1. Killing a Citadel or EC is neither fun or profitable (unless someone pays you to do it). It requires 3 fleets over 8 days and asset safety means no loot - only salvage. Most Raitaru in ...
- by Macker Momo - at 2017.05.12 16:54:30
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4. Returning Veteran Industrialist - in Science and Industry [original thread]
Thank you for the information. I saw in one of the videos that there are quite a few EC's and Citadels in HS, which confirms what you also said. It's nice to know you can negotiate with the owners as well. ;) Appreciate the help.
- by Macker Momo - at 2017.05.11 21:11:39
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5. Returning Veteran Industrialist - in Science and Industry [original thread]
I seem to have been quite lucky to locate a couple of YouTube channels that explain quite a bit. EveBusinessInsider has an excellent video on Citadels Citadels Explained This one video answered many of my questions. delonewolf also has quite...
- by Macker Momo - at 2017.05.11 20:01:06
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6. Returning Veteran Industrialist - in Science and Industry [original thread]
Hello. I plan to return to Eve later this summer, but I admit I'm quite out of the loop since I've been gone so long. I left years ago, when people had high sec POS, the overview was "+" icons and people made money manufacturing and researching in...
- by Macker Momo - at 2017.05.11 18:41:26
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7. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
I'm trying to correctly enter my BPOs from scratch and am encountering some difficulties. Under the blueprint management screen, I cannot get EIPH to: 1. Show me-Advanced capital components capital deflection shield emitter blueprint, --Blueprin...
- by Macker Momo - at 2015.01.10 18:36:05
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8. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
Are you still working on the datacore tab? I have Gallente starship engineering V, and I'm currently farming the datacore from 3 agents, though I cannot get the info to show up under the datacore tab. CreoDron Doppepuette Ciete and Orlevreze Char...
- by Macker Momo - at 2015.01.10 11:09:10
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9. EVE IPH Version 2.0 - Now with less Access DB and More Mining! - in Science and Industry [original thread]
I haven't used Eve Isk Per Hour since the industry changes and 2.3 was outdated. I did download and update all the files to the current build. When attempting to import one of the BP backups from version 2.3, I received the following error. An U...
- by Macker Momo - at 2015.01.10 09:55:13
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10. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Chad Wylder wrote: Macker Momo wrote: I am experiencing an issue that is preventing me from using more than two incoming damage patterns, the balanced + one that I create. When I create more incoming damage patterns...
- by Macker Momo - at 2015.01.09 10:19:58
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11. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Chad Wylder wrote: Macker Momo wrote: I am experiencing an issue that is preventing me from using more than two incoming damage patterns, the balanced + one that I create. When I create more incoming damage patterns, everything looks OK unti...
- by Macker Momo - at 2015.01.09 10:19:05
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12. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
I am experiencing an issue that is preventing me from using more than two incoming damage patterns, the balanced + one that I create. When I create more incoming damage patterns, everything looks OK until I try to use that pattern. I cannot switch...
- by Macker Momo - at 2015.01.03 12:56:17
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13. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sable Blitzmann wrote: Macker Momo wrote: Thank you! Incredible application. Please let me know what I need to do prior to installing any new version of PYFA. These are the steps I follow now: 1. Download .exe version 2. Uninstall current ...
- by Macker Momo - at 2014.12.15 19:46:29
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14. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Thank you! Incredible application. Please let me know what I need to do prior to installing any new version of PYFA. These are the steps I follow now: 1. Download .exe version 2. Uninstall current version of PYFA 3. Go Into program files (x86) a...
- by Macker Momo - at 2014.12.15 07:16:53
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15. CCP - Please reduce the brightness of the nebulae - in EVE General Discussion [original thread]
CCP Darwin wrote: Crevo Helion wrote: I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though. N...
- by Macker Momo - at 2014.12.08 19:28:22
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16. CCP - Please reduce the brightness of the nebulae - in EVE General Discussion [original thread]
CCP Darwin wrote: Crevo Helion wrote: I don't get why ccp brightened them in the first place. Thought they were just fine before. Not to mention this is supposed to be in space... but yeah...might want to mess with your settings though. N...
- by Macker Momo - at 2014.12.07 23:47:09
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17. Announcement:Industry Teams - Current Plans - in Science and Industry [original thread]
Steve Ronuken wrote: It's a shame that the feature is being removed, but with the low usage, and the problems with it, it's better to remove it until a team has the time to work on it properly, rather than leaving it in a half working state. ...
- by Macker Momo - at 2014.12.04 14:51:19
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18. Looking to Hire a Merc - in EVE General Discussion [original thread]
Ralph King-Griffin wrote: you will find us all in here https://forums.eveonline.com/default.aspx?g=topics&f=252 Thank you!
- by Macker Momo - at 2014.11.29 15:21:03
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19. The Pursuit of Happiness - Merc Services - in Crime and Punishment [original thread]
Marlin Spikes wrote: Ok folks, Thanksgiving is over and Black Friday is in full swing. Our doors are open. Take advantage of our discounted prices and crazy sales - not sure what they are. Please don't lose this once in a life time opportunit...
- by Macker Momo - at 2014.11.29 15:19:42
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20. Looking to Hire a Merc - in EVE General Discussion [original thread]
Where on the forums might I find a merc section? Thank you.
- by Macker Momo - at 2014.11.29 14:48:26
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